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8/10/2011 9:17 AM 120 additivevertexcolorvertexalpha.vmt
8/10/2011 9:20 AM 262335 camerarendertarget.vtf
8/10/2011 9:17 AM 46 colorcorrection.vmt
8/10/2011 9:20 AM 306008 defaultcubemap.vtf
8/10/2011 9:17 AM 166 depthwrite.vmt
8/10/2011 9:20 AM 888 dummy.vtf
8/10/2011 9:20 AM 87588 eye-cornea.vtf
8/10/2011 9:20 AM 22080 eye-extra.vtf
8/10/2011 9:20 AM 87616 eye-iris-blue.vtf
8/10/2011 9:20 AM 87616 eye-iris-brown.vtf
8/10/2011 9:20 AM 87616 eye-iris-green.vtf
8/10/2011 9:20 AM 87616 eye-iris-vort.vtf
8/10/2011 9:20 AM 306008 eye-reflection-cubemap-.vtf
8/10/2011 9:17 AM 39 filmdust.vmt
8/10/2011 9:17 AM 40 filmgrain.vmt
8/10/2011 9:17 AM 48 framesync.vmt
8/10/2011 9:20 AM 75 framesync1.vtf
8/10/2011 9:20 AM 75 framesync2.vtf
8/10/2011 9:20 AM 160 glinthighlight.vtf
8/10/2011 9:17 AM 165 lightsprite.vmt
8/10/2011 9:20 AM 65727 lightsprite.vtf
8/10/2011 9:17 AM 71 modulatesinglecolor.vmt
8/10/2011 9:20 AM 43912 noise-blur-256x256.vtf
8/10/2011 9:20 AM 28729 normalize.vtf
8/10/2011 9:20 AM 4327 NormalizedRandomDirections2D.vtf
8/10/2011 9:17 AM 114 occlusionproxy.vmt
8/10/2011 9:17 AM 101 occlusionproxy_countdraw.vmt
8/10/2011 9:17 AM 54 preloadtexture.vmt
8/10/2011 9:20 AM 1048767 rendertarget256-2.vtf
8/10/2011 9:20 AM 1048767 rendertarget256.vtf
8/10/2011 9:17 AM 137 shadowbuild.vmt
8/10/2011 9:17 AM 109 SingleColor.vmt
8/10/2011 9:17 AM 109 vmtview_background.vmt
8/10/2011 9:17 AM 44 volumetricfog.vmt
8/10/2011 9:20 AM 43 WriteStencil.vmt
8/10/2011 9:17 AM 37 WriteZ.vmt